*Online connection required to download the final teams’ 2020 cars (as applicable) and the F2™ 2020 season content post-launch. O Compete online in Multiplayer: Ranked and Unranked races, Leagues, Customisable Liveries and Weekly Events. O More ways to race: Time Trial, Grand Prix™ Mode, Championships and relive your glory with saveable automated highlights. O Esports - in-game area for the online qualification events, latest news and even watch the new F1® Esports Challenger and Pro Series races.
O Formula 2™, the ultimate training ground for F1®, is also included, now with new half or full season options and 20* season content.
O All the official teams, the drivers and circuits from the 2020 Formula One World Championship™. O NEW - Shorter season-length options: 10, 16 or full 22 race options. O NEW - Casual race options for more relaxed racing. O NEW - Two new races: Hanoi Circuit and Circuit Zandvoort. * Build facilities and develop the team over time and drive to the top. * Create a driver, then choose a sponsor, an engine supplier, hire a teammate and compete as the 11th team on the grid. O NEW MYTEAM MODE - An immersive driving game, players can now create their own F1® team. I'd imagine PS4 one is the same) store gives a couple of details. If you look at game-franchises it's the same there as well, Call of Duty, Battlefield, The Sims, Ubisofts entire game-catalog etc.Įdited by Myrvold, 15 April 2020 - 20:53. MotoGP, WRC, NASCAR, Football, Basketball etc. You can see this one every other game that shows a sport-season as well. This meant you couldn't just add and remove features, as it would be a good chance that the other developer(s) made a much better game, and that would have an impact on sales. With the exception of Image Space Incorporated's Xbox version of their game, which was the only Xbox F1-game, all the others competed against at least one other licensed gamed. And 5 licensed games for the 2001 season. There was 4 games with a license for the 95 season and three for 96. 6 games a year on average (though, 5 of these 48 games were manager-games). From 1995 with Grand Prix Manager, until F1 2003 when Sony got the exclusive license for F1. Back in the days of Geoff Crammond there was a lot of F1 games. That's how it is when games are made as franchises, or when all sport-games have exclusive licenses. Then add back the removed ones a few years later as "new" features. The "bleed them dry" approach, not the "Geoff Crammond" approach. Call me cynical but I find it amusing that they drip feed us F1 fans on little new bits each year, rather than doing one kickarse game that has everything we want.